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Viewing: Blog Posts Tagged with: School of Visual Arts, Most Recent at Top [Help]
Results 1 - 21 of 21
1. Artist of the Day: Hyunyoung Kim

Discover the art of Hyunyoung Kim, Cartoon Brew's Artist of the Day.

The post Artist of the Day: Hyunyoung Kim appeared first on Cartoon Brew.

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2. Artist of the Day: Kevin Hong

Discover the art of Kevin Hong, Cartoon Brew's Artist of the Day.

The post Artist of the Day: Kevin Hong appeared first on Cartoon Brew.

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3. Artist of the Day: Clarke Snyder

Discover the art of Clarke Snyder, our artist of the day!

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4. ‘L’Americano Returns’ by Ricky Renna

A lively stork returns to his hometown to spread the joy of song—but there's one small problem.

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5. Chinese TV Network Rips Off American Student Film

What do you do when one of China's largest TV broadcasters rips off your student film?

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6. Artist of the Day: Kristoffer W. Mikkelsen

Today we look at the work of Kristoffer W. Mikkelsen, Cartoon Brew's Artist of the Day!

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7. Illustrator Interview – Anna Raff

One of the great thrills of living in New York City is that fairly frequently I get to meet in real life one of the many authors and illustrators with whom I am friends on Facebook and/or Twitter. It turns out … Continue reading

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8. Kudos

There is a lot of happiness in this post. You can see it and feel it. I hope it rubs off on all of you.

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Vesper Stamper: Don’t you just love this picture? This is Vesper showing off her acceptance letter for the School of Visual Arts MFA program in NYC. “Vesper said, “HOLY HOLY HOLY–I just received my acceptance–I got in to the MFA!!!!!!”

I’ve decided whenever I feel down, I am going to look at this picture, because it just makes me feel so happy.

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The happiness just keeps going. Katia Raina has been attending VCFA for her MFA in children’s writing. After one year under her belt she has decided that becoming and editor or agent is in her future. She has started down that path already by interning in New York City with Regina Brooks of Serendipity Literary Agency. She has been there for a month and doesn’t she look happy and proud? I know I am for and of her.

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Joyce Wan received an advance copy of the book SLEEPYHEADS that she illustrated for Beach Lane Books, written by Sandra J. Howatt. It is due out May 6th. Joyce says, “There is nothing like holding a book that you worked on for the first time.” I keep seeing Joyce and her artwork grow with every year. Love to see that happen.

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What can I say about Eileen Spinelli, that hasn’t already been said? I love her books and I love her, just like everyone else who meets her. Her new picture book GOD’S AMAZING WORLD came out this month. It is illustrated by Mélanie Florian and published by Ideal Books. The book is about a young girl who tells her little brother while playing in their backyard about how God made the World in seven days. Looks like the perfect book for the religious holidays coming up. I have the book and it is just like Eileen, sweet and loving, and also filled with beautiful illustrations.

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Paula Newcomer shows off her new book THE BLUEBERRY GIRL. She looks happy, too. The book was illustrated by Bruce Arant (who many of us know). He was featured on Illustrator Saturday back in 2010. Here is the link: http://kathytemean.wordpress.com/2010/11/27/illustrator-saturday-bruce-arant/ Paula has a new website for her book, which is very nice. You might want to check it out. www.theblueberrygirl.com

Talk tomorrow,

Kathy


Filed under: Kudos, success Tagged: Eileen Spinelli, Joyce Wan, Katia Raina, Paula Newcomer, School of Visual Arts, Serendipity Literary Agency, SLEEPYHEADS, THE BLUEBERRY GIRL, Vesper Stamper

5 Comments on Kudos, last added: 3/16/2014
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9. Illustrator Saturday – Elisabeth Alba

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Elisabeth Alba live and work in New York City after moving here in 2006 in order to complete my MFA in Illustration as Visual Essay at the School of Visual Arts. Before then, I had received my dual degree BA in English (with a focus on children’s literature) and visual art studies at the University of Florida. I’ve traveled a lot, which has led to an obsession with history and an interest in other cultures throughout the ages. I’ve always loved children’s literature and film, especially fantasy and historical fiction.

Clients include Scholastic, Simon + Schuster, Oxford University Press, Henry Holt Books for Young Readers, Small Beer Press, AAA Traveler magazine, and MTV Books. I’m the illustrator of Diamond and Fancy, both published by Cartwheel Books, an imprint of Scholastic, and part of the Breyer Stablemates easy-to-read series. Recently illustrated I am Martin Luther King Jr. I am George Lucas, and I Am Cleopatra, all written by Grace Norwich and published by Scholastic; and I contributed illustrations for The Shadowhunter’s Codex by Cassandra Clare, Simon & Schuster.

Here is Elisabeth discussing her process:

I had just read Richard Burton’s translation of One Thousand and One Nights and was inspired to do an illustration of Scheherazade. I decided to make it a scene, with the Sultan in the background.

I used my usual, watercolor and acryla gouache. It’s fairly large for me at 12.5×17.5. Trying to work bigger… but it’s hard with the small space I have to work in.

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After working on a few thumbnails I knew right away what I kind of wanted, so I took some
photo reference of myself! (and my fiance, but he’d prefer I not share him in lady slippers)

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This is a quick sketch using the reference working it all out.

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After doing a real pencil drawing and scanning it I began working on it digitally, getting the tones and lighting right, working out the pose a little more.

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The final sketch with color test. You can see I moved the hand and gave her more of a tilt. I usually bring my color compositions to an almost finished state (if they were digital paintings), just to make sure I’ve figured it all out before painting.

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I print out the digital drawing. It was too big for my printer to print directly on the watercolor paper. I then traced the image using graphite paper to transfer it to the watercolor paper. Then I started blocking in a base color.

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More blocking in of base colors.

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Don’t have progress photos from after that, but I continue to layer watercolor and get darker and darker, then I seal it with matte medium before continuing to add color with acryla gouache. I then varnish and scan and do any digital touch-ups.

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Final image. It’s darker than the actual painting, because it just looks better that way on a computer screen.

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Above and Below: Where an assignment during my mentorship with the art director for the Harry Potter books (he was a guest). We had a different art director critique us each month and he assigned us the first book!

How long have you been illustrating?

I’d say since 2006, when I moved to NYC. I had done some small work before but it wasn’t very interesting to me. I didn’t consider myself a professional until 2006 at the earliest. Though I was also in grad school at the time so couldn’t take too much on.

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I see you attended the University of Florida to study both children’s literature and visual art. That makes me think that in high school you had an interest in writing and illustrating for children. How did that idea of a career develop with you?

I loved writing and reading but also loved art, so I wasn’t sure which to pick as a major. I started as a BFA art student, but because I was mostly doing fine arts as a student, and wanted more illustration experience, I decided to switch to a less work intensive BA so that I could double major in English as well (and I concentrated in children’s literature).

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How did you decide to attend the University of Florida?

I went to high school in Florida. There was a great scholarship for Florida students called the Bright Futures Scholarship. If you got a certain GPA and SAT or ACT score, and you completed a certain amount of community service hours, you received 100% tuition to a Florida college. My sister and brother were both at UF already, so I wanted to join them. I wasn’t ready to go too far away to an art school, and I knew UF was considered a very good school.

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What type of things did you learn in college that you still use today?

I had a chance to experiment with a lot of art materials, so that helped me to settle on what I liked best. I think the best stuff I got was writing skills though. I had to write sooo many critical papers in my English classes (as well as art classes, actually), I read hundreds of children’s books, and I wrote a lot of short stories. And I had fantastic English professors. I have a wonderful day job in communications at a private school that I wouldn’t have gotten without my writing skills, and it has helped support my burgeoning illustration career.

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Did you immediately decide you want to get your MFA or did you get a job right out of college and then decide to continue your education in illustration?

I moved to NYC to start my MFA program right out of undergrad. I had no idea how to go about finding illustration work, since, as I mentioned, my art classes at UF were all fine arts, and I needed to be in an art school environment.

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What made you decide to attend the School of Visual Arts in NYC?

At the time there were only three grad programs in illustration. SCAD, SVA, and AAU. I applied to and was accepted to all three. I only had a chance to visit SCAD and SVA. I planned to visit AAU, but as soon as I visited SVA and met the chairman, Marshall Arisman, I knew I found the school for me!

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Did you have any favorite classes?

So hard to choose! They were all different. We had a location drawing class that was super fun. We got to visit the circus, a boxing gym, the botanical gardens, the zoo, and many other cool places, so it was great for someone who had just moved to NYC. Sightseeing while at school!

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What specifically does an MFA in Illustration as Visual Essay teach you that just an MFA in Illustration doesn’t?

I don’t think there’s a difference. It’s still an MFA. Illustration as Visual Essay is just the name of the program. The ‘visual essay’ portion had to do with finding your own voice, and there was a lot of writing involved – we had a creative writing class, and we also had to write papers about gallery shows in a fine arts class and comics in a comic history class.

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Did the School help you get work?

They certainly helped, but it’s not the school that gets you work, it’s the amount of time you put into bettering yourself and actively keeping up with contacts as well. Work’s not just going to drop in your lap (sometimes it might… but don’t count on it)! I worked on some concept work  while I was still student for SpotCo after meeting the art director on a visit to the offices and having one of my teachers recommend me. I also interned with illustrator Brian Pinkney since he contacted the program for help (he was an alumnus). My thesis advisor, Brett Helquist, also hired me after I graduated for various  projects. And I made a lot of connections through classmates (which resulted in my working with Scholastic). SVA also has a career services department that seemed pretty great but I never needed to use it.

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Do you feel the classes you took in college have influenced your style?

Not really, actually. I always just did my own thing. My professors at UF let me do my own thing, thankfully, because they knew I wanted to be an illustrator not a fine artist, and they were open to me making children’s book work. SVA was more of the same, just concentrating on working out what I wanted to do, and my style. I guess my classes also helped me to see what I didn’t want to do, in terms of style and genre.

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What type of work did you do right after you graduated?

I graduated in 2008. I continued doing concept work for SpotCo – I was helping ‘storyboard’ musical theater posters for Broadway, so they would tell me what actors I had to portray and what was going on, and I’d come up with some ideas. They would then show my ideas to the clients and take the final photos based on our ideas. I also taught kids that summer after graduating at an after school art program. And I got my day job at the private school, which I’ve had since.

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Above: Final mentorship project with Rebecca Guay. The assigned by Irene Gallo, art director at Tor Books to create an illustration for a short story.

What was the first art related work that you were paid?

I’d been paid for drawing since my freshman year as an undergrad, when I would draw fanart commissions. I also had a few small local assignments in Florida. I’d say my first real paycheck came when I was in grad school and did some work for author Rick Yancey (my favorite english professor at UF, Dr. Cech, knew him and recommended me) for a manuscript he was working on. It was never picked up by a publisher, but he’s been writing some marvelous books that came after! My first publishing job was a cover for Farrar Straus & Giroux half a year after graduating from SVA… but unfortunately the job was killed.

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Above: Done with watercolor, colored pencil, and acryla gouache. 10″x12.5″

Do you have an agent or artist rep.? If so, who and how did the two of you connect? If not, would you like to find representation?

I don’t. Whenever I’ve contacted them they usually tell me my work is too traditional or realistic. But I haven’t needed one so far. Sometimes I think about looking for another, but I’ve heard mixed reviews, and I just haven’t needed one yet.

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Sketch to final for self-published book, Brendan and the Beast – an alternative retelling of the classic fairytale.

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When and what was the first children’s book that you illustrated?

I guess I would say Diamond, written by Suzanne Weyn, one of the Breyer Stablemates books published by Cartwheel Books/Scholastic. That was in early 2009.

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How did that contract come about?

One of my classmates became a graphic designer at Scholastic. She recommended me. They needed someone who could draw horses, and she had remembered that I drew some at SVA. I had to paint the cover first, to show that I was capable of drawing a horse and just good enough in general, and they went with me!

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Above: Watercolor/acryla gouache/some digital touch ups.

Do you consider that book to be your first big success?

For sure! It was the biggest paycheck I ever got. Went directly to my student loans.

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Have you tried to write and illustrate a children’s book, yet?

I have written and illustrated two of my own books while at SVA. I showed them to a few publishers but nothing came of them. One was a book about the Hanging Gardens of Babylon, called Amytis’s Garden. The other was a book called Nico’s Journey, about a boy searching for the best paella in Spain. They were fun to work on and great learning experiences!

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Above: From Amytis’s Garden

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What type of work have you done for Scholastic?

I did two books for the Breyer Stablemates series, Diamond, which I mentioned above, and Fancy by Kristin Earhart. I also did a map for 39 Clues, a map for Infinity Ring, and three biographies for the I Am series, on Martin Luther King Jr., George Lucas, and Cleopatra.

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Same two questions again for Henry Holt Books for Young Readers.

So far I’ve only done one job for Henry Holt Books for Young Readers, and it was very recent. I illustrated two maps for the upcoming book, The Last Days of Jesus, which is a middle grade adaptation of Killing Jesus by Bill O’Reilly. The art director, Patrick Collins, has in-person portfolio reviews with illustrators if you contact him beforehand by snail mail to set up a time (See here: http://us.macmillan.com/Content.aspx?publisher=holtbyr&id=375). So I sent him a postcard and a few months later we met!

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It must have been exciting to be asked to do some illustrations for Cassandra Clare’s book, The Shadowhunter’s Codex. How did that come about?

It was fantastic. That was a dream job, because I don’t often get fantasy work from publishers and it’s what I really want to do. I was in a mentorship with illustrator Rebecca Guay (http://www.smarterartschool.com/) which was the best thing to happen to me in my illustration career since grad school. She is a fantastic teacher and my work has really developed since the mentorship. I made many new contacts too. It’s all about networking. Anyway, she knew the art director working on The Shadowhunter’s Codex and he was looking for some new illustrators. I submitted samples based on text he had sent. He ended up hiring me!

albasilentbrothers-bDo you feel living in New York City helps you get more work?

It has definitely helped, because it’s easy for me to go in for portfolio reviews and go to amazing illustration shows and lectures and events here. The Society of Illustrators is one of my favorite places. Meeting people face to face definitely puts you a step up, I think. It’s a huge community and you get to know so many people and mingle. Illustrators are generally pretty nice folks. I’ve gotten work thanks to them, and I have also passed on jobs to them as well. It’s just a friendly giving community.

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What illustrating contract do feel really pushed you down the road to a successful career?

Hard to choose, but I guess the Scholastic one since they have hired me multiple times!

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It looks like you exhibit your work at conventions? Can you tell us about that and has it been helpful in making contacts and getting you more business?

I’ve been to a lot of conventions, but the first one where I had a booth was Gen Con 2013. It is a gaming convention (board games, roleplaying games, etc), and it has a wonderful art show that my fiance has been a part of for a few years. I’d tag along and decided I wanted to exhibit at the art show too. I’d like to try to get some gaming work, and I am also breaking into the collectors market—that is, people who buy prints and original paintings. You can meet a lot of art directors at conventions. They stop by the booths, but sometimes they have portfolio reviews that you can sign up for. And it’s just more exposure in general for people who might want to collect art. Gen Con was a pretty successful first convention for me, a lot of sales!

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How did you get involved in illustrating maps?

I worked on a private commission for an author who is self publishing her novel online (www.whyismud.com). She needed a fantasy map. I’d never done one before, but it was actually super fun. That single map was all I needed to get more map work.

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Have most of the maps you’ve done been for educational publishers or more for fantasy books?

A mix. For publishers it has been educational, and for private clients  who are self publishing it has been fantasy.

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Have you done illustrations for any children’s magazines?

Not yet!

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What materials do you use to paint your color illustrations?

My favorite materials are Dr. Ph. Martin’s Hydrus liquid watercolors and Holbein acryla gouache. Sometimes I use ink too, FW acrylic sepia ink or Dr. Ph. Martin’s Black Star matte ink. Sometimes I use a little bit of colored pencil. I also like working with pencil when I work in black and white.

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What types of things do you do to find illustration work?

So much! Half the work is promoting yourself. I keep my website updated, my facebook artist page, tumblr, just started using twitter, selling on Etsy, various portfolio sites like Behance. I carry around business cards and attend a lot of illustration networking events. I make promotional postcards and greeting cards and mail them to a list of art directors from the SCBWI market guide, and to my contacts that I already have. I also email samples to my contacts and to any companies that accept email submissions. I attend conventions to meet more art directors and artists.

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What is the one thing in your studio that you could not live without?

Probably my computer…. I do so much research on it, and keep all my reference images on it, and I do a lot of stuff digitally… It’s just so dang useful.

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Do you try to spend a specific amount of time working on your craft?

I try to work 2-4 hours Monday-Thursday after my day job, and I get most of my work done Friday-Sunday. It depends on what I’m doing socially or how much illustration work I have. Sometimes on weekends I work from morning to late night, but sometimes I let myself off by dinnertime. I’d love to work even more but the day job makes it difficult!

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Do you take pictures or do any types of research before you start a project?

All the time! Since my work is more realistic I like to make sure my anatomy is correct and that my poses are actually doable. I also research historical clothing, architecture, plants, animals, etc.

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Do you think the Internet has opened doors for you?

Definitely. It’s great for promoting and networking, and that mentorship I mentioned with Rebecca Guay was all done online. If you’re not on the internet promoting your work or with a website than I can’t imagine how you would get work now…

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Do you use Photoshop or Corel Painter with your illustrations?

I’ve used Painter in the past and would like to relearn it. I use Photoshop all the time though.

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Do you own or have you used a Graphic Drawing Tablet in your illustrating?

I have an ancient Intuos II tablet. Should really buy a new one because it’s starting to act wonky! I do a lot of my sketching on Photoshop with my tablet. Also make my color tests digitally. Sometimes I work entirely digitally, but I prefer traditional media. It’s very useful to know though.

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Do you have any career dreams that you want to fulfill?

I would love to get more fantasy work from publishers. My dream job would be to do covers and interior illustrations for a middle grade or YA fantasy book/series, like Harry Potter or Series of Unfortunate Events. Someday I might like to write and illustrate a book, but right now I’m just concentrating on getting more clients and building/improving my portfolio.

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Above: Scholastic’s Fancy, part of the Breyer Stablemates book series.

What are you working on now?

I gave myself time to work on a personal project – I have a booth at MOCCA in April, a comic convention here in NYC. I wanted to make a comic sample to share, so I am working on that all this month. I am also working with a private client on her self-published fantasy book – a map and book cover!

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Do you have any material type tips you can share with us? Example: Paint or paper that you love – the best place to buy – a new product that you’ve tried – A how to tip, etc.

I love Dr. Ph. Martin Black Star matte ink. Sometimes it’s hard to find. I had to order it online last time. It’s completely waterproof and flows wonderfully. I also love working with layers of acryla gouache. My mentor, Rebecca Guay, recommended them. They flow like watercolor but dry like acrylics, so they don’t wipe away. Also, if the paper I’m working on isn’t too thick and it’s not too big, I print out my drawings directly onto the watercolor paper so that I don’t have to redraw it!

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Book Cover for SVA thesis book, Nico’s Journey, watercolor and ink.

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Interior Art

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Any words of wisdom on how to become a successful writer or illustrator?

Don’t get discouraged. Do everything you can to keep improving. It is a lifetime of learning and practicing! Do what you love, not what you think gets work. You’ll end up making better work.

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One of my interior illustrations of a young George Lucas (he was actually very handsome!) working on a draft of Star Wars, surrounded by reference material.

Thank you Elisabeth for sharing your process, journey, talent, and expertise with us. It is easy to see how you have managed to be so successful. Please make sure you let us know about all your future successes. We’d love to have you share them with us. You can see Elisabeth’s work at:

www.albaillustration.com

www.albaillustration.com/blog

https://www.facebook.com/albaillustration

https://www.etsy.com/shop/albaillustration

http://albaillustration.tumblr.com/

http://www.inprnt.com/gallery/albaillustration/

https://twitter.com/elisabethalba

Please take a minute to leave a comment for Elisabeth. I know I would love it if you did and I am sure Elisabeth would enjoy hearing from you. Who knows she could someday illustrate your book.

Talk tomorrow,

Kathy


Filed under: authors and illustrators, demystify, illustrating, Illustrator's Saturday, inspiration, Process Tagged: Elisabeth Alba, MFA in Illustration, School of Visual Arts, University of Flordia

8 Comments on Illustrator Saturday – Elisabeth Alba, last added: 3/9/2014
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10. Illustrator Saturday – Wendy Martin

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WendyMartinPortraitA transplanted New Yorker now living in Missouri, Wendy Martin has been working as an illustrator for 25+ years.

Wendy’s love affair with art and illustration began at an early age. One of her earliest memories is of sitting with a pile of crayons and papers strewn around her proclaiming to her parents that someday everyone in the world would be looking at her art. In spite of her parents’ attempts to steer her toward a more practical choice, she never wanted to do anything else.

So, Wendy followed her heart and earned a degree in Fashion Design from the Fashion Institute of Technology, then continued her art education at the School of Visual Arts, earning a B.F.A. in Graphic Design. These disciplines can still be seen in her work in her strong lines, textures and detailed patterns.

Her career began in advertising and graphic design in New York, where she was often called upon to create spot art for a variety of clients, which included Fortune 500 companies such as Kraft, General Electric and Sears. After her move to Missouri in 2000, she turned her focus to her true love, children’s books. An Ordinary Girl, A Magical Child, a children’s book she both wrote and illustrated was released in 2005. When the original publisher folded, An Ordinary Girl, A Magical Child was picked up by a new house, edited and re-released in 2008, then went on to become a finalist in the 2009 international COVR awards. Four additional picture books and a coloring book quickly followed.

Wendy can still be found sitting around her studio with papers strewn around her creating stories and illustrations for children. She has since traded in her crayons for watercolor, pen and ink, and a computer.

She is a member of the Society of Children’s Book Writers and Illustrators, and the Mixed-Up Files of Middle-Grade Authors.

Here is Wendy discussing the February 2014 promotional postcard mailer she created entirely in Adobe Illustrator:

I’ve been using AI since it first came out. Sometime in the early to mid 90s, I believe. That first version of the program was installed via a couple of 3×3 floppy disks. Remember those? Not very floppy, and incredibly tiny amount of storage space. I currently use CS5, the CD for the program stores more data than my first Apple computer.

Not only has AI become a much bigger program, it now has so many more capabilities to create painterly art. Here is my illustration process in Adobe Illustrator.

I start out with paper and pencil. I may use a sketchbook, but in most cases, I just grab a piece of blank copy paper and scribble till something comes of it. Once I have a messy thumbnail down (I won’t bother sharing it, since it is unintelligible to anyone but myself) I work on character development. Characters are sketched separately, scanned in and layered into Photoshop. Adjustments and revisions are made and background options explored.

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Once I have my rough layout designed in Photoshop, I bring the file into Illustrator as a template layer. I begin inking over the pencil rough. As you can see above, the inking has some major changes, especially to the right half of the image. I decided the image of the three boys and a dog playing with a couple of basketballs was too ordinary. I added more story telling to the illustration by changing the middle boy’s basketball to a swirl of light. Where the boys crossed over the division delineated by the swirl, they and their environment became a fantasy world. The dog was out-of-place, so it transformed into a fox.

I create my characters on separate layers in AI, that way I can revise them in placement, size etc, easily. The only drawback, if you can call it that, of this technique is I have to draw each character in its entirety. It’s a little more work initially, but makes the fine adjustments throughout the image creation much less of a hassle.

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When the majority of the character inking is done, I begin adding flat color. With this piece, I had several false starts with getting the swirling light and the portal to reflect the vision in my head. Glowing orbs of light are a lot easier to accomplish in Photoshop, apparently, because I couldn’t find any reference or samples created utilizing AI. Since I didn’t want the background to compete with all that was going on with the main characters, I hadn’t inked it. I wanted to simulate a bright sunny day, but differentiate the left side from the right. I also wanted to avoid flat colors in the hills, fields and court surface, so I messed around with a variety of textures until I got the effect I was looking for. The glowing orb and separation are progressing to closer to the image in my mind. I added a larger, darker version of the background flowers to the foreground.

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I worked the details into the left side of the background, adding leaves to the tree with flowers and grass at its roots. I decided the costuming on the boys was too similar in color and values to those of the background. I changed them so the boys appeared to jump forward in the space. The glowing orb and its trailing light has finally come close to what I was aiming for. I began laying in the fur on the fox to make it more dimensional. Then I moved to the boy on the left and concentrated on the highlights and shadows on him, his clothing and the basketball he’s dribbling.

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I worked on the boy and then moved over to the fox bring dimensionality and a painterly feel to both of these characters. Then I completed the background on the right side, adding the trees, leaves, flowers and grasses along with their shadows. The color and shading were also added to the basketball hoop. Shading and highlighting of the middle boy was also attacked, paying special attention to the cross-over details on his clothing to differentiate the mundane from the magical worlds he was straddling. The lighting on this was tricky since he is split by the trailing light of the glowing orb.

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More details were added to the fox before I moved on to the last boy. As I was working, I noticed all the boys’ legs were in the same position. I didn’t like the way the elf shoes were hitting the fox, so I revised the boy’s lower half to add more variety to the children and remove the confusion between the elf shoes and fox. Once the revisions were made, I continued adding details to the woodland elf costume. It’s hard to tell here, but the elf-child has leaves scattered in his hair as well. I also decided the style of middle boy’s hand didn’t match the rest of the image, so I made it more realistic and changed its position.

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While I was adding final details, I decided the two boys on the left needed to have their faces revised. Although the adjustments are minor, they gave the boys more definition and made their faces more in keeping with the semi-realistic style of the image. Almost done but for a few more minor revisions.

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Finished piece.

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Here is the printed piece back from the printer and ready to mail out.

How long have you been illustrating?

I’ve been creating art in one form or another for as long as I can remember. When I was 12, the children’s librarian was so impressed with my origami pieces she invited me to be the guest artist for the display cases in the children’s wing library entrance. It was quite an honor, since the guest artists were usually well-known professionals from Long Island or New York. The display cases where 2’x6’ long and about 18” high, one case on each side of the entrance hall. I created a mountain village scene for one and a fishing village scene for the other. It took me three months to complete all the origami pieces.

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How did you decide to attend Fashion Design from the Fashion Institute of Technology?

I went to a very large high school. There were close to 3,000 students in the 3 grades. Because of the size of the school, and the affluence of a lot of the surrounding communities, my upper grade education was more like college. The high school had wings divided by discipline. One of the wings was the Arts and Theater wing. I had classes in fashion illustration, textile design, life drawing and costuming. I was very passionate about pattern and textile. Everyone assumed I would go to an art college. I wanted to focus on illustration, but my parents talked me into going into fashion design because they believed it had more practical applications in the working world. I applied to Pratt, FIT and Parsons. Pratt granted me a full scholarship, but when my parents and I went to visit the college, they were afraid for my safety in the Brooklyn neighborhood the college was located in. I chose FIT because it had a 2-year program and I wanted to get out on my own as soon as possible.

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What made you decide to continue your education at the School of Visual Arts for Graphic Design?

I was offered a job before I even graduated from FIT. I was thrilled until the newness wore off. I was the designer for a little firm that created clothing for low-end department stores similar to what Wal-Mart is today. Part of my job was to go to places like Macy’s and Bloomingdales and make sketches of their merchandise, bring my sketches back and make patterns for my employer. In the fashion world it’s called a knock-off and was part of the business. It was sucking the soul right out of me. So I left the fashion world and got a job as an illustrator at a hand-painted clothing store. I was paid by the piece, and became really fast at copying the owner’s designs onto various items of clothing. I struck out on my own, came up with my own line and gave it a go. Part of what I needed to do was create advertising. I loved putting all the pieces together, but decided I would be better off if I got my BFA and learned from experts. So I applied to SVA for their Graphic Design program.

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What were you favorite classes?

Richard Wilde, the head of the Graphic Design program, taught one of my classes. He really pushed the students to think outside of the box to fulfill the assignments. I loved that class because there was always a new challenge. I no longer remember what it was called, but I do know Mr. Wilde create a book a number of years later based on the class with samples of student work.

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Did SVA help you get the job in advertising after you graduated?

Not really. At that time NYC was a very scary place to be living. I move to Connecticut right after I graduated. I got a job as an Art Director for a publisher of 5 business trade publications. After working there for a while, I found a job closer to home as a paste-up artist for an advertising firm that created ads for the telephone book yellow pages and menus for fine dining establishments. The owner of that business got into serious trouble with the law. One day, after I’d been working there for a few years, I showed up to work and the building was padlocked shut. So I became a freelancer. One of the places I freelanced for was Black Birch Graphics, a non-fiction school library book publisher. Another place I freelanced was an advertising agency creating business-to-business publications for Fortune 500 companies. Eventually, I ended up freelancing for this company full time. I was with them for 9 years.

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What made you leave that job in Connecticut and move to Missouri?

I blame the Internet. I met the man who became my husband on-line. He didn’t want to be separated from his children by moving to New England, so I sold my house by the beach and relocated to Missouri.

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Do you feel that the classes you took in college have influenced your style?

Yes. I love patterns and flowing lines in clothing. My style is very graphic as well, probably from long years as a technical illustrator with the advertising agency.

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What was the first art related work that you did for money?

When I was 11 or 12, my mother hired me to illustrate a pamphlet she wrote on dog training. I created 5 illustrations for her. I think she paid me $50. The illustrations were not very professional, but I got paid.

My first “real” illustration job was for Crossword Magazine in 1987. Mr. Wilde had an agreement with the art director to show him student work. If the AD liked any of the images, the student was offered the opportunity to create mechanicals for the cover of the magazine. I had two pieces selected. This was before computers. I had to ink all those lines by hand, with a Rapidograph. I was lousy at it and ended up hiring a fellow student to do the inking for me. We split the fee.

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When did you decide you wanted to illustrate a children’s book?

After I moved to Missouri.

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How did you do freelance work while you were working to break into the children’s publishing industry?

I freelanced for places like Sear Photo Studios, Purina, and Mays Company. I did illustration, logo design, prop design, photo retouching and general graphic design.

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Was An Ordinary Girl, A Magical Child, your first book?

Yes.

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Who published that book in 2005?

Pagan World Press

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How did that contract come about?

Ordinary Girl is a very niche book. The rejections I received all told me the book’s market was too small. I was lamenting this to a fellow writer friend of mine when she said her publisher was looking for Pagan-focused books. I sent him a query and he jumped at the chance to publish the book. Sadly, the publisher folded shortly after my book was released.

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How did you find another publisher after the first publisher folded?

It pays to have friends who know people. Another friend put me in touch with this publisher and I signed a 3-book contract, which included the already published book.

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Did you have a hard time regaining your rights, so you could get it published with a new publisher?

I had a lawyer review the first publisher’s contract before signing it. One of the clauses was reversion of rights after a certain time period of the book being unavailable. So I waited the allotted time period, had the lawyer draft me a letter declaring my intentions and the clause for reversion of the rights and got them back. It pays to have a good lawyer on your side.

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Do you consider that book to be your first big success?

Ordinary Girl went on to get an award sticker and was reprinted 3 times. It’s had a good run and still outsells all my other books.

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How many picture books have you published?

Five

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Were they with the same publisher?

Yes.

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Do you plan to write and illustrate more books?

I’m working on several dummies at the moment.

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Are you open to working with self-published authors?

I am, under certain conditions.

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What materials do you use to paint your color illustrations?

I use digital and traditional medias.

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What do you use with your black and white?

Mostly digital. I always start with a pencil sketch.

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Do you feel there is more work out there for black and white illustrations?

I think it depends on the market and the artist’s style. My dream job would be doing color covers with interior line art for chapter or middle grade books.

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Have you done illustrations for any children’s magazines?

Yes.

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What types of things do you do to find illustration work?

I used to advertise in print annuals and on group portfolio sites, but most of my paying work came from postcards and direct email marketing so that’s where I focus my efforts now.

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What is the one thing in your studio that you could not live without?

A padded seat cushion. After spending hours in a chair, it really makes a huge difference in being able to keep working in comfort.

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Do you try to spend a specific amount of time working on your craft?

I consider illustration my full-time job. I am in the studio every weekday morning at 7. I usually work until 3 or 4. If I have a pressing deadline, I will go back to work in the evenings and on weekends. I’d say I spend about 40-50 hours a week in the studio, either working on a piece or on marketing or updating my blog and web site.

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Do you actively look for school visits? Or do they find you through word of mouth?

At the moment I’m not actively seeking school visits. I will probably go back to it when I have a new book to promote.

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Do you have an artist rep.? If yes, who? If not, would you like to have one?

I’m between agents right now. My last rep decided she no longer wanted to be in the publishing business and quit. The book she was marketing is hidden in a drawer somewhere since I don’t know where it was shown. I have several picture books out on submission with carefully selected agents.

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Do you take pictures or do any types of research before you start a project?

I spend a good portion of time on research and reference collection before and during any project. I used to berate myself that I was wasting time, but I now know it’s an essential part of my process.

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Do you think the Internet has opened doors for you?

Most definitely.

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Do you use Photoshop or Corel Painter with your illustrations?

I use Photoshop only after an illustration is 90% done. Mostly for minor editing or color correction.

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Do you own or have you used a Graphic Drawing Tablet in your illustrating?

I have a 12-year-old 4X5 Wacom tablet. I use it nearly every day.

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Do you have any career dreams that you want to fulfill?

I’d like to illustrate books for the major publishers. I’d also like to have steady educational publishing clients.

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What are you working on now?

I create new pieces all the time. I also have several picture book dummies in the works. Plus, I’ve branched out into fantastic art in the past few years. Last May, my husband and I took a mini vacation to Kansas City and attended Spectrum Fantastic Art Live. I went as a spectator, but took some postcards with me. Charles Vess chastised me for not having a booth and displaying my art there. So this year I bit the bullet and applied for a booth and was accepted. May is only a few short months away, so I’m focusing on creating enough fantasy art to fill my booth. I hope Mr. Vess likes what he sees.

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Do you have any material type tips you can share with us? Example: Paint or paper that you love – the best place to buy – a new product that you’ve tried – A how to tip, etc.

One thing I tell my traditional media students is to buy the best quality art supplies they can afford. For years I used the cheapest paper, paints and brushes to save money. When I finally splurged on quality supplies the difference in my paintings was huge. I had a lot more successful end results.

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Any words of wisdom on how to become a successful writer or illustrator?

Draw or write every day. Creative endeavors require constant practice. Illustrating is a marathon event. You have to train constantly to compete.

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Thank you Wendy for sharing your journey, talent, and process with us. Please remember to keep us up-to-date with all your future successes. You can find Wendy at: www.wendymartinillustration.com

Please take a minute to leave Wendy a comment. I am sure she would like that and so would I. Thanks.

Talk tomorrow,

Kathy


Filed under: Advice, authors and illustrators, demystify, Illustrator's Saturday, inspiration, Interview, Process, Tips Tagged: An Ordinary Girl, School of Visual Arts, Wendy Martin

9 Comments on Illustrator Saturday – Wendy Martin, last added: 3/3/2014
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11. Artist of the Day: Reza Iman

Reza Iman

Reza Iman is a recent graduate of the animation program at the School of Visual Arts in New York City.

Reza Iman

Reza Iman

He produces small loops out of animation tests and posts them on his blog, alongside other drawings and character design studies, often rendered with non-traditional graphic ideas.

Reza Iman

Reza Iman

Reza Iman

Reza also has a portfolio blog here and a recent reel on Vimeo.

Reza Iman

Reza Iman

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12. “Mirage” by Iker Maidagan and Dana Terrace

Mirage was among the most outstanding thesis films from the 2013 class of the School of Visual Arts. It’s about a young Inuit boy and his dog who go out into the bleak Arctic wilderness to fish, only to discover strange happenings lurking beneath the frozen waters.

The film was a joint effort between Iker Maidagan, who came up with the story and did the layouts, and Dana Terrace, who designed and animated the characters. Working as a team, they were able to focus on their artistic strengths and apply them to a single project. Everything, from story concept to animation to final compositing, and all the steps in-between, are flawlessly executed.

Knowing both Iker and Dana personally from my time attending SVA, I can say that they both have a very strong understanding of the process, not just as animators, but as filmmakers and storytellers. I don’t think I have ever seen a student film that feels as complete and polished as a studio-produced short, but this one certainly comes close, if not surpassing it.

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13. Artist of the Day: Jake Armstrong

Jake Armstrong

Jake Armstrong studied at the School of Visual Arts and his student thesis film The Terrible Thing of Alpha-9! has been featured on Cartoon Brew.

Jake Armstrong

Jake is part of the Late Night Work Club and is producing a new short that will be included as part of their debut film anthology, Ghost Stories.

Jake Armstrong

You can see more of Jake’s work on his current blog and his older blog here.

Jake Armstrong

Jake Armstrong

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14. From Animation School to the Real World

Last week, I flew out from Los Angeles to New York to attend the annual Dusty animation screening at the School of Visual Arts. I watched forty thesis films from this year’s graduating class—a very solid year, I might add—and witnessed many of the students experience pre-show jitters and post-show relief. It was a fun night getting to see a lot of my old classmates, friends and teachers again, but most importantly it made me reflect on my own experiences since my own thesis screening two years ago.

While graduation was a big deal, the thesis screening was really the big night for us. The films we put a year’s worth of blood, sweat and tears into were going to be shown in front of an audience on the big screen, and for most of us, that was a completely new experience. Some of us felt that our thesis films were like big flashy business cards or “HIRE ME” signs, so if there were any industry people in the audience that night, it just might be the ticket to having a job lined up after graduation.

A few days later at the Dusty Awards ceremony, my film ended up winning the Outstanding Traditional Animation award (tied with my friend Zach Bellissimo’s Blenderstein, which was featured here on Cartoon Brew), so in a way I felt validated that I was a decent enough animator to go out and make a living after I left school.

There were times that I felt my future was uncertain, and that having a career in this field might not work out for me.

But after college, the excitement of working as a professional animator gradually began to fade. I went through many ups and downs (mostly downs). I had long periods of busy work, and even longer periods of unemployment. And some of the jobs I had, while keeping me busy, barely supported me. There were times that I felt my future was uncertain, and that having a career in this field might not work out for me. I became disenchanted with the medium, felt emasculated by my peers and started falling into a depression. And seeing a lot of my friends and classmates in equally dire straights filled me with even more trepidation about my career path.

After dealing with this for over a year, I finally made a very big decision to pull up stakes, leave New York and move to LA. It was risky because I didn’t have a job lined up for me when I came out here. Luckily I had friends who found a place for me to live and I got a job in the industry almost immediately upon arrival. Even though I’ve been in LA for only three months, I consider it the best decision I’ve ever made. I feel like I’m in an environment where creativity and appreciation for the craft is never-ending, and I’m the happiest I’ve been since I graduated two years ago.

Be hopeful, hone your craft, push yourself out there, and eventually you will find your place.

And being back at the SVA Theatre watching these incredibly talented young animators go through the same reactions and emotions filled me with both excitement and concern. These students, as well as the hundreds upon hundreds of other graduates coming out of animation schools all over the country, will be put through the same paces as myself. After graduation, that safety net of college life is gone, and despite what your professors or friends tell you, nothing can really prepare you for what happens after you graduate. But the important thing that I want to express to these soon-to-be professional animators is to be hopeful, hone your craft, push yourself out there, and eventually you will find your place.

Don’t let ANYONE or ANYTHING disenchant you. Everybody goes through these motions at one time or another after leaving school. Some of you might have jobs lined up right after school, and some of you might have to wait a little longer. It’s a very scary thing to go through, but it’s all part of the experience. You appreciate things more when you experience the bad alongside the good. It’s something you learn from, and carry with you for the rest of your life. Never wait for opportunities to come along, but instead seek them out. It’s different for everyone. I had to move from one coast to the other to find what I wanted, and I’m glad I did. Keep doing personal work, develop your skills up and surround yourself with people who love and support you and what you do. If you do that, everything will be okay.

With that, I want to congratulate and wish the best of luck to all the recent and soon-to-be graduating animation students. Don’t let employment statistics fool you. The world is chock full of opportunities waiting for you to snatch up. So go out there and keep this industry alive and thriving!

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15. “Embrace” By Ashley Rae Pearsall

It takes restraint to use 2D motion graphics in as straightforward a manner as Ashley Rae Pearsall’s Embrace. The effect is surprisingly dramatic. The short was made in the School of Visual Arts’ Computer Arts program.


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16. “Otzi” By Evan Red Borja

Cartoon Brew’s Student Animation Festival proudly presents Otzi by Evan Red Borja (School of Visual Arts). Borja’s film is highly imaginative, laugh out loud, and thought-provoking—and did we mention super entertaining. Borja uses an efficient line style, but doesn’t skimp on the animation, which is creative and perfectly suited to the style. The vocal track enhances the fun with Fleischer-like verbal mutterings.

Click HERE to meet the filmmaker Evan Red Borja and comment on the film.


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17. CBTV Student Fest: “Otzi” By Evan Red Borja

Cartoon Brew’s Student Animation Festival proudly presents Otzi by Evan Red Borja (School of Visual Arts). Borja’s film is highly imaginative, laugh out loud, and thought-provoking—and did we mention super entertaining. Borja uses an efficient line style, but doesn’t skimp on the animation, which is creative and perfectly suited to the style. The vocal track enhances the fun with Fleischer-like verbal mutterings.

Continue reading for comments from the filmmaker, Evan Red Borja:

THE IDEA
The story of Otzi came to me accidentally. It was the summer before my thesis year and I was restoring my vintage motorcycle. I was trying to replace the clutch cable. It wasn’t broken or anything, I just wanted to change it since it was a little rusty. Not knowing what I was doing, I accidentally broke an important piece inside the engine, which meant that I couldn’t shift through the gears. I was super bummed about the whole situation and really wished that I had a time machine to go back in time to when I didn’t mess around with my motorcycle. That’s when it hit me! This would be a perfect idea to start with for my thesis. I changed a few variables around and ended up replacing myself with a scientist/explorer/archeologist and changing the motorcycle into an ancient fossilized corpse. We’ve all had those times where we’ve made a mistake and wished that there was an UNDO button. Since I knew that the story would involve a time machine, I figured that it would be cool if it looped. Everything else just fell into place as I continued to work on it.

Otzi is an actual dude who froze to death in the Ötztal Alps between Austria and Italy. I read about him once when I was in the first grade and I’ve remembered his story ever since. When I decided that the character in my film was going to freeze during the ice ages, I knew I had to call him Otzi, and that this story would be my interpretation on how the real man died.

TOOLBOX
My tool box included paper and pencil for planning out shots and character designs. I used Flash CS4 for backgrounds and animation, After Effects CS4 for compositing, and Final Cut Pro for sound design. I wanted to keep it as simple as possible.

CHALLENGES
The most difficult part about making this film was choosing the color palettes. I have almost no experience with color and for some reason I made the decision to animate with grey lines. This made it even harder for me to choose a palette because the colors that were too dark would overpower the line work, or blend in and become muddy.

LESSSONS LEARNED
The most important thing that I learned while making this short is how crucial the storytelling is. I needed to make sure that it was something worth putting so much time and effort into. It had to be something that I was going to enjoy working on for a long time without getting bored.

INSPIRATIONS
A lot of my inspiration came from just watching a bunch of cartoons and shorts on vimeo. If you can’t already tell, Adventure Time and Regular Show are a big influence to me. The sense of humor is what I love about those two shows as well that the art style. Miyazaki’s fluid animation and Ghostshrimp backgrounds are some things that I studied to get inspiration. The short film Crater Face, Cecelia and her Selfhood, Old Fangs and all the Gobelin’s films are things that I watched every single day before I animated. It got me so hyped to work on my own film.

FILMMAKER’S WEBSITE: Evan Red Borja



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18. “Kickball” by Dana Terrace

Kickball is a third-year film made by Dana Terrace at the School of the Visual Arts. The highlight of Dana’s film is the animation: it’s lots of fun to watch, with fantastic control over shapes and design, and expressive motion that brings out the personalities of the characters.

(Thanks, Killigan)


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19. “Blenderstein!” by Zach Bellissimo

The fourth film in Cartoon Brew’s Student Animation Festival is a monstrous achievement—quite literally. Blenderstein! by Zach Bellissimo was produced at New York’s School of Visual Arts. The film draws upon an appreciation of classic horror movies and traditional animation principles, but Zach also adds a personal voice that is completely original. There are many highlights—funny character animation, excellent color, superb staging—and the end product looks as professional as any piece of hand-drawn animation being produced today.

To comment on the film or read extensive behind-the-scenes notes from the filmaker, click HERE.

Cartoon Brew’s second annual Student Animation Festival is made possible through the generous support of Titmouse and JibJab.


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20. CBTV Student Fest: “Blenderstein!”

The fourth film in Cartoon Brew’s Student Animation Festival is a monstrous achievement—quite literally. Blenderstein! by Zach Bellissimo was produced at New York’s School of Visual Arts. The film draws upon an appreciation of classic horror movies and traditional animation principles, but Zach also adds a personal voice that is completely original. There are many highlights—funny character animation, excellent color, superb staging—and the end product looks as professional as any piece of hand-drawn animation being produced today. No surprise then that Zach was hired straight out of school by the New York arm of Titmouse, which is a sponsor of this year’s student festival.

Zach Bellissimo

Zach (above) provided us with detailed production notes about how he made Blenderstein!:

I had just seen Jake Armstrong’s The Terrible Thing From Alpha 9 at the [School of Visual Art's] Dusty screening one year and I knew I wanted my thesis film to look as good as that. I didn’t start thinking about it until midway in my third year at SVA. I had a couple ideas fluttering around until I realized I should probably pick something with a subject matter that would hold my interest, like classic horror movies.

I had created these characters during my freshman year but hadn’t done anything with. It was for a color theory assignment and I drew a demented monkey scientist (Dr. Frappe) pulling a lever and activating a blender on the head of a gruesome monster (Oogle) while a warty hunchbacked henchman (Boyle) stood by with a sign that read “Evil Milkshakes for Sale”. I thought it was a funny idea and originally wanted to make it into a comic, which never happened.

So I started re-developing these characters for my thesis. My initial idea just had Dr. Frappe, Boyle and Oogle together in a story but I found that it was too one-sided, so after watching some old horror films to get my juices flowing, I realized I should add a victim! Again, I went back into my old sketchbooks and found a girl character that I used to draw in tons of scary situations. Once I redesigned her she became Sydney and everything else fell into place.

The film is called Blenderstein, (STINE, not STEEN) as an homage to Frankenstein, even though none of the characters are actually named Blenderstein. The whole short is actually an homage to classic horror. Actors like Vincent Price, Bela Lugosi, Boris Karloff, and Peter Lorre were all people I drew blood from to stitch together my final monstrosity. I think characters like Frankenstein’s monster, Dracula, and Wolfman are just as iconic as Mickey Mouse or Spongebob. So I strived for the design my characters to be just as recognizable as any of them.

The film took me about 8-1/2 months to finish, from afternoon storyboarding in August to all nighters of clean up in March. I did all the animation, inking and coloring in Flash. The backgrounds were drawn in dark pencil and then colored in Photoshop. I colored the exterior backgrounds and Tara Billinger colored the interior ones, to help lighten my load. Also many talent-budding underclassmen helped me with coloring, as did my good pal Nico Colaleo. I also got constant critique and advice from Michael J. Ruocco and constant reminders to take breaks and live a little from Danny Jackson. You’re going to kill yourself if you do absolutely nothing but work all the time. My film would be nothing without the help of these fine people.

Despite all the grueling hard work, multiple all nighters crammed in a studio with my other SVA peers, scorched by the heat of the Cintiqs…I had the time of my life making this film. Being around my fellow classmates, dea

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21. Rodrigo Corral Named Creative Director at Farrar, Straus and Giroux

Graphic designer Rodrigo Corral (pictured, via) has been named creative director at Macmillan’s Farrar, Straus and Giroux (FSG). According to Unbeige, Corral actually worked at FSG from 1996 to 2000 following his graduation from the School of Visual Arts.

Here’s more from Unbeige: “He begins in his new post early next month and will continue to run Rodrigo Corral Design, the nine-year-old studio behind such memorable book covers as those for James Frey‘s A Million Little Pieces, a shelf of Chuck Palahniuk novelsDebbie Millman‘s smashing How to Think Like a Great Graphic Designer, and Jay-Z‘s recent memoir-cum-lyrical codexDecoded.”

Rodrigo’s work has appeared in New York Magazine, The Atlantic, and The New York Times Book Review. His art has also been seen on books published by Simon & Schuster, Penguin Group (USA), and W.W. Norton.

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